Ultor vestige drop rate. Max dps vs wyverns with lance and ultor is 10. Ultor vestige drop rate

 
 Max dps vs wyverns with lance and ultor is 10Ultor vestige drop rate  You might be able to combine it with

this was pre drop rate buff, if they didnt buff drop rates ring would be way more, this take aged incredibly well considering its 80m and i predicted it was 1/1k which was very close to actual drop rate before they buffed the rates, at 1/1k it was holding at 200m+, with new rates amking it 20-30% more common ofc they will crash half the price, 100% the ring. it’s better than mystics and a lot. Ouch lol Each boss drops a specific, untradeable vestige. The berserker icon is an item obtained by using a chisel on a berserker ring . Chromium ingots are metal bars dropped by The Leviathan, The Whisperer, Vardorvis, and Duke Sucellus. The berserker icon is an item obtained by using a chisel on a berserker ring . This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. Top posts of May 12,. 3 Months. The magus icon is an item made by using a seers icon on a magus vestige with 500 blood runes, after learning how to combine ring icons via Peer the Seer . Here's an example: Imagine 10,000 players get 800kc at the Duke with a drop rate of 1/267 for an ingot and a vestige "drop": There will be approximately 6600 ring drops and 30000 ingot drops. its probably 5-10% dropchance for a vestige and it took me 3 days (18h maybe idk) to farm wingrave 💀💀. This fee is occurs on each not, the trade as a whole. 1000/42 = 23. ago. mans luck was actually nutty Reply Pleasant_Return_474. Wow almost 6x the drop rate! You got this! Reply HughJaenis. When they changed drop rates, yes. When hitting this roll, if you're not due to receive a vestige, you'll be given a drop that isn't on the unique table (outlined above) instead. 5 ingot drops. tv/ignoblesolidSarcothis • 3 mo. The vestige drop rate makes it unlikely to get it early on, but people will still get ingots early. (rates unknown) Your base Drop rate is 100%, you can view this in the equipment screen. At 60 wc there is a chance to get magic logs. Equally the same total average drop rate, but making it more. When toa/nex can be 15-20m/h at the highest ends and the next best thing is like absolute gigamoney tobs for like 8-10m/h for. Essentially just making sure the ring drops aren't going to be 1kc one and done and also people not going 2-3x drop rate KC dry. A 1/300 drop, a 1/100 drop you need to get 3 times, and a 1/10 drop you need to get 30 times. 66 drop on the tradeable unique table. As of 13 June 2020, the index was started at a base value of 100, and the current value is a general reflection of how prices have gone up or down since then. Vestige is 1/300, it has a probability each kill of dropping at that rate. Floor 4-5 are probably the only two worth it, but you'd be fine skipping it entirely. How many rolls have you gotten? This is based off the Runescape Wiki's estimate drop rate from the Drop Rate Project. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. 66 drop on the tradeable unique table. ago. ToA has absurdly high drop rates, with a lot of people completing log very quickly. I do trios and I average about 7 minute kills. 294. ToB has the most balanced drop rates, but the only problem is how useful the rewards are compared to other things that have come out. Then you can make all rings. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. Lets use easy numbers, for example using the old system. Join. 6 Months. Secondly, mog rates are simply the best, especially coming up from a place where a lot people do the seees village course w/ teleports until 85 or 90, where a lot of this time spent is with blunted mog drop rates. sznaucerro • 2 mo. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a chromium ingot, and 1/8 chance for the Eye of the duke. 66 drop on the tradeable unique table. I could have 0/1/2 Vestige rolls and I want to know. ago. The Loot. Achieving all pets as an ironman, Baamf did 99. Reply. Looking at a variety of communities and clan chats, not a single ring vestige drop has been seen. TL;DR: CP Drop rates are about 3% for Troubled Warriors, 10% for Death Ghultures, and 25% for Monkey Spiders (though I'm not sure this is accurate). Posted by u/cookmeplox - 1,424 votes and 425 comments. those don't matter, they said that the first 2 ring rolls are invisible by giving u a. 1. Ultor ring. Honor and Glory! Fusion. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. Maybe not. ago. Ultor was created by the old gods, birthed from fire and stone. Guy in my clan got 3 Bellator in a single day. Petersonnnn • 16 min. Hard disagree on drop rate. The entire process requires level 90 Magic and 80 Crafting, which. The listed rate is for a raid with 8,676 points. The ring requires players to have killed Vardorvis at least once to wear; attempting to wear it otherwise will result in a game message in the chatbox stating The ring slips off your finger. I thought I was heading for 2k kc but it dropped so I'm saying hang in there !! It's coming :) I am sat at 1089 kc literally on drop rate atm and all I got so far is everything plus 2 axe heads and man it’s rough. After learning how to combine ring icons from Peer the Seer, the vestige can be used on an archer icon to create the venator icon, which is then brought to a furnace alongside three chromium ingots and a ring mould to craft the venator ring. Overall I got 5. CoX has absurdly low drop rates, needing thousands of kcs to hope for log completion. The third time you roll a vestige you'll receive the vestige. Drop rate affects your chances of getting rare and very rare drops. Below lists the effective drop rates. After learning how to combine ring icons from Peer the Seer, the warrior icon can be used on a bellator vestige to create the bellator icon. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a chromium ingot, and 1/8 chance for the siren's staff. With the vestiges, you'd have a possible hypothetical 3/512 drop rate instead, but you need to get all 3 first to get it. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. 76% of an ultor ring. Ultor vestige, dropped by Vardorvis. Join us for game discussions, tips and…I've come to realize that, the new quests are actually great and worth paying attention to, and the quest plug in is top 5 runelite features. 2K Total. 500 blood runes, and the ultor vestige, obtained as an untradeable drop from Vardorvis. Kalphite soldiers have half the drop value of hill giants while being pointless to kill outside of cannoning for slayer. 1. by lostnthenetgear. I would rather know I've made progress toward the drop by getting a shard. I have it so talk and build/remove is on the same spot. KQ, 1/128 unique drop rate and the fight would be maybe 5 minutes (not including travel time). com. The icon must be brought to a furnace, alongside three chromium ingots and a ring mould, to craft the venator ring. Gear set up. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. Results suggest that these drop rate differences are significant (eg. 66 drop on the tradeable unique table. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a. Absolutely not. But the bowfa was surprisingly good without the armour. Around the 3. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. 9. "droprate" is a reference to a meme within the community that implies all drop rates in-game are actually 50:50, as you either get the drop or don't get the drop. . The only true answer as to how he's been doing 4. 3 comments. Ultor ring acquired. COX suggestion: Give main accounts the option to drop raid supplies from bosses for everyone like Ironmen do. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. Was not a perfect kill. 369. So the probability of receiving the drop is therefore 1 -. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. E. The icon must be brought to a furnace, alongside three chromium ingots and a ring mould, to craft the ultor ring. The icon is then brought to a furnace alongside three chromium ingots and a ring mould to craft the bellator ring. ago. Over 6600 kills based on that rate, you might expect 22 drops. Reply. Drop rate also affects your chances at getting skilling pets. Hard disagree on drop rate. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. How much insider selling is happening at Unilever? Insiders have sold a total of 1,661,153 Unilever shares in the last 24 months for a total of £70,765,117. theres just no way they made the rates the same at all bosses Vardorvis kills are so much faster than Whisperer or Duke, wouldn't make sense. The rates are bad, but they aren’t THAT bad, virtus on the other hand has no business being that rare. The warrior icon is an item obtained by using a chisel on a warrior ring . 5k kc mark, i was really bored, so i bought the soulreaper axe and it was so much fun to use. With 1/720 you have a 63% chance to get the ring in 720 kills. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. Join. Leupree • 3 mo. Getting 3 rolls of 1/171 will statistically be way higher with 500 kc, vs getting a single 1/. It's neat for sure. 1010kc Vardovis 467kc Duke. The ultor ring is one of the Ancient rings and currently boasts the highest strength bonus of any ring, surpassing the imbued berserker ring by +4. (I know im not THAT dry but I just feel like complaining to Reddit for better rng, pls and ty) As someone with 530kc with the ring drop and 8 awaken orbs I stole your rng. The Fremennik rings have remained the best style-specific rings since all the way back in 2005. EDIT: Your math was correct all the way up until. Vote. Player obtains new bars, either through trading or as boss drops. The picture shows a binomial probability where because I didn't get any uniques I assume that the. English words for ultor include avenger, revenger and punisher. Targeting a stable price of around 10m for the jaw I think is more than fair esp since people use slayer helm like 95% of the time any way. In other words, if the drop chance is 1/5000, and you kill it 1,000 times, your drop chance is now 2/5000 which is effectively 1/2500. 0/3 for a ring, then 0/3 for ingots. Bonus pic for most of the elite clue loot. It requires level 90 Magic and 80 Crafting to create the Ultor ring. ^ To receive the ultor vestige, the player must roll an invisible ~1/362. Jagex has implemented a requirement to roll the drop. subscribers . Guy in my clan got 3 Bellator in a single day. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. I recently made a HCIM and want to stay at 10hp as long as I can, possibly indefinitely. Below lists the effective drop rates. r/2007scape • Came up with a no tickloss woox walk method for The Leviathan, using bowfa (or any even tick weapon) r/2007scape. r/teenagers. Drop rate is fine. Amount Traded. Yes one of the onyx is from skitzo. Id like for Drop rate bumping up 1/200 1k dry and 1/100 at 2k. Bur nobody can Tell me it is normal. The venator ring is one of the Ancient rings and currently boasts the highest ranged attack bonus of any ring, surpassing the imbued archers ring by +2, and also being the only ring to offer a Ranged Strength bonus. subscribers . ultor vestige obtained 1361 kc. This comes out to be 1/990,344. ^ To receive the Venator vestige, the player must roll an invisible 1/256 drop on the tradeable unique table. tv/ignoblesolid The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Married at First Sight The Real Housewives of Dallas My 600-lb Life Last Week Tonight with John Oliver. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. [deleted] • 1 mo. There has been 1 slash ring from Whisperer and 1 from Duke Sucellus that communities know of. Edit: Very funny to see all the comments saying that the EHB is. That’s not bad for what you’re getting. ago. The rates should be like 1/2. The ring requires players to have killed the Leviathan at least once to wear; attempting to wear it otherwise will result in a game message in the. 1. Player breaks down the Berserker ring and receives a Berserker icon. 3678. The chance they are 1/3 (k = 1) is 1/71,635. Also a guy literally got the ultor vestige at 50kc This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. Wisp: 45hr @ 20kc/hr. Player obtains new bars, either through trading or as boss drops. Awakener's orb. Below are the guide prices for items on the. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. The community for Old School RuneScape discussion on Reddit. They really just can't make anything fuckin simple anymore. 7. CoX has absurdly low drop rates, needing thousands of kcs to hope for log completion. Fights could be 1 to 5 minutes long. Jagex has implemented a requirement to roll the drop. This is the real reason why drop rates should be reasonable, you need to think longer than just release day and how these grinds will feel like more than a year out. Think of it as, "the more kc you do, the higher your drop rate gets. Achieving all pets as an ironman, Baamf did 99. Find more Latin words at wordhippo. No axe pieces yet : (. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a chromium ingot, and 1/8 chance for the siren's staff. If he hasn't hit the ring drop at all, odds of literally 0 unique table hits in 900 kills is . 264 boss kills with an average drop rate of 1/3202, along with countless hours of skilling activities and minigames. New users have a 2-day free premium account to experience all the features of GE Tracker. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a chromium ingot, and 1/8 chance for the Eye of the duke. The drop rate of the blood quartz, if the player has not yet received one, scales from 1/200 to 1/50 as the player's kill count increases, where the. Not receiving the drop on one individual kill is 4999/5000. 70ish hours to hit rate. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. After learning how to combine ring icons from Peer the Seer, the vestige can be used on a berserker icon along with 500 blood runes, to create the ultor icon, which is then brought. Rubies procced I think 3 or 4 times on Zuk. Thank you all. Your spreadsheet currently does not calculate items with multuiple quantities dropped per kill correctly. People have posted graphs you can clearly see you can still be spooned, just not in the first <20% of kills out of the droprate. How do people manage that many kills in a single day. I was fighting the Ulcerated Tree Spirit in Fringefolk Hero's Grave and got the opportunity to do a critical strike on him. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. r/2007scape. Boss drops untradeable Ultor vestige. ^ To receive the ultor vestige, the player must roll an invisible ~1/362. You could see a drop at nex every 6-7 hours if getting 8 kph. ^ To receive the ultor vestige, the player must roll an. Also got an axehead, which is 45m if you assume I complete the axe, so 6. That’s not that bad. ^ To receive the ultor vestige, the player must roll an invisible ~1/362. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (it will drop on the third such roll), a 3/8 chance for a chromium ingot, and 1/8 chance for the siren's staff. I thought you guys would think its funny I am 6x over the drop rate. View community ranking. The only unique drop mechanic from the new bosses is for the new ring drops, which, instead of dropping at a 1/512 rate (using Whisperer as an example) like regular loot, you have to roll a 1/170. DT2 Bosses Can't Drop Ring Vestiges. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. ago. The mechanic: watch boaty during attemptsIt's a simple calculation when all the drops have the same drop rate. Then Leviathan. ely gg is pretty acurate. This page is used to distinguish between articles with similar names. The entire process requires level 90 Magic and. Player breaks down the Berserker ring and receives a Berserker icon. I just finished vard at 826kc minus the pet. Assuming I'm exactly on rate, probably just 1. in an unlucky way. that means that you are less likely to have the item at the droprate with the new system than with the standard loot. not even in the same ballpark. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. 80 sold. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. JOIN MY DISCORD: twitter: drop rate is a series about. The icon must be brought to a furnace, alongside three chromium ingots and a ring mould, to craft the magus ring. Around the 3. Wikipedia Rate this. Not receiving it 5000 times in a row is (4999/5000) multiplied by itself 5000 times, giving (4999/5000) 5000 = 0. Rubies procced I think 3 or 4 times on Zuk. Ingots are 1/362. . r/ironscape. png ‎ (21 × 27 pixels, file size: 603 bytes, MIME type: image/png) This is a licensed screenshot of a copyrighted computer game. r/ironscape • Loot from Ultor Vestige. About a 60% chance at the original. Loot from Ultor Vestige. 2S, 19. Drogon_OSRS • 9 min. If he hasn't hit the ring drop at all, odds of literally 0 unique table hits in 900 kills is . Suggested Genshin DPS Dummy Feature3. Not commenting on whether the new system is a good one or not, I just wanted to look up what the top . Join 614. Rings are probably 1/256 or something while pets are 1/xK, doesn't really make sense. ^ The listed rate is the cumulative rate from fully completing one run of Pyramid Plunder at 91 Thieving. Join. Here's how you can calculate how it effects your drop rates: Example: If a drop. Ingots are 1/362. gz! did you by chance see any rune ore or monkfish/sea turtle drops? if so, how manu? -2. clips. Player breaks down the Berserker ring and receives a Berserker icon. Open the hatch and drop down to find a chest with 2 Inhibitors. One very important thing to note with the new drop style is the huge decrease in the probability of going dry, while a big enough population will still have people going 5-10 times dry (and still possible to never get the drop), the number of people going that dry is largely decreased. I just got my recommendation for therapy today, this is the first step to recovery. 07% chance of getting the drop by 100 kills (~10x less likely) and a 0. Not receiving it 5000 times in a row is (4999/5000) multiplied by itself 5000 times, giving (4999/5000) 5000 = 0. Next, they must bring the resulting ultor icon to a furnace, alongside three chromium ingots and a ring. With 90 Magic, player fuses Berserker icon with Ultor vestige. Ultor Ring +12 Melee Strength; Magus Ring +15 Magic Accuracy +2% Magic Damage. Type: InventoryDitched Dharoking at around 600kcItem Current Price Approx. See more posts like this in r/ironscape. Sell Price Tax Approx. 00x the drop rate, the red line is below the blue line. Go to ironscape. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. Add a Comment. Volume. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. ^ To receive the ultor vestige, the player must roll an invisible ~1/362. Corp is a hard one to tackle for this. So the probability of receiving the drop is therefore 1 -. This fee is occurs on each not, the trade as a whole. DPI switch for rapid toggling between resolutions. Player obtains new bars, either through trading or as boss drops. The counter tracks on a per-vestige basis, so leaving one boss at 2/3 to do another boss would would allow you to go back to the first boss and finish the 3/3 at a later time. 2x rate isn’t uncommon, even if it’s demotivating. Buy Price. All DKs on half the rate too and Corp. Nvm it doesn't make sense. 7% droprate, when if you do heroic first it'd just give you a flat 10%. Compare that to cerberus where his normal drops are really just to cover the. For example it treats the uncut diamond drop with a quantity of 41 and 62 respectively (depending on perfect kills) as only 1 singular diamond for the purpose of expected gp/kill and thus gp/h. Gems Of Avarice. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. However, there's a twist. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. Having an alt to scout new raids right away is also a big time save. GloryArc. After learning how to combine ring icons from Peer the Seer, the vestige can be used on an archer icon to create the venator icon, which is then brought to a furnace alongside three chromium ingots and a ring mould to craft the venator ring. Assuming the "drop rate" of the vestiges are 1/1000, then each roll for the ring is 1/333. They'd go 11. Check out the new crowdsourced ToA drop rate estimates, courtesy of us and . Lets use easy numbers, for example using the old system. 5x the drop rate, so right around 12500kc for an Ultor vestige under the old system. I was just wondering if it is possible to estimate statistically how many rolls you have so far on the ultor vestige. The icon must be brought to a furnace, alongside three chromium ingots and a ring mould, to craft the bellator ring. See more posts like this in r/ironscape. They are pretty close in drop rate after splitting drops up between people at nex I'd assume but take that with a massive grain of salt. You are not getting 250m from the GWD bosses in that same KC. . 3 ingots accounted for 0. Thrusday bottom 750m boots 300m crown 750m Friday lanterns 1,5b ea both and got top late night and sold for 500m. Live Grand Exchange pricing information for Ultor ring. High Alch. If I get an Ultor vestige (which seems to be roughly 1/800ish to get) my total loot shoots to over 250m. Once you get any vestige, bring it to Peer the Seer. 2K. Don't worry too much about the x/3 mechanic though because it's invisible. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset. r/ironscape. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. 3kg vs 3. 66 chance 3 times in order to receive the drop. Jaym0nd • 5 mo. Again, that doesn't account for resupplying, deaths, bathroom breaks, etc. ago. Corp is a hard one to tackle for this. A dense clump of corroded metal. (~36x less likely) The way the drops are structured makes it so getting very lucky or very unlucky is much rarer. Tired of everyone saying agility is slow and boring. Ultor vestige is 1/1440 based on current rates, so 1/960 isn't that bad. For example, in 1 million total duke kills, something like 800,000 will be by players under 200 kc, where you would be extremely unlikely to have rolled table 3x already, and thus a vestige drop would be impossible. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. Vard drops the tendrils piece, whisperer drops the tentacles, duke drops one of his eye sockets and leviathan drops his frilly gills. Also a guy literally got the ultor vestige at 50kcThis drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. Also had really lucky orb drop rate, those are all from Vardorvis. r/ironscape •. This means you are way less likely to spoon or to go dry on a boss. ely gg is pretty acurate. It seems Jagex were tired of irons drop trading dupes to mains for whatever economic/bond value reason. On one hand you could say it has a 1/64 drop rate of a unique which is the spirit. After learning how to combine ring icons from Peer the Seer, the berserker icon can be used on an ultor vestige to create the ultor icon. There is roughly zero percent chance it saves you that much time between slayer and ToB. ago. Kykykz • 3 mo. The only thing i think should be changed is you should know if you land on one of the 1/3 rolls. . In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. Boss drops untradeable Ultor vestige. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. ago. Ostúr is found on the Masters' Tier of Minas Tirith outside the Burgsmens' Fellow-hall [65. The mean (average) drop rate of the two data sets will be the same assuming all players do it until they get the drop. The drop rate for those 2 are somewhere in the 40-50m slayer xp so you’re gonna need all the help you can get. 3 mil def xp since starting vard so this has been a solid ass training session while getting bis melee ring. Please note that these results are not necessarily accurate. This player only has about an 87% chance of being 2/3. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. This fee is capped at 5 million gp. it's more like 3 zenytes in 16 kc. One of the most time consuming items to grind for. The ingot system is one of the worst designs. First, turn on all 4. This page is used to distinguish between articles with similar names. 66 drop on the tradeable unique table. In this case, the first two 'shards' are invisible, we opted for this approach so that eventually obtaining the vestige feels like a huge moment rather than feeling like incremental progress towards. This drop system means the lowest theoretical killcount for obtaining an Ultor vestige from Vardorvis is 3, though this remains highly improbable. 3. I'm not against the idea of changing the drop rate for uniques, but you would need to up the difficulty of the fight for it to make any sense at all. I started the grind at 98 attack and 92 def and I'm now 99 attack 98 def. 1.